Active video games or exergaming may be an effective tool to improve physical activty in adolescents that is more acceptable and sustainable than many conventional approaches

In January 2020 researchers from the USA published their review of the medical scientific literature to assess whether active video games or exergaming could be an effective intervention to improve physical activity in adolescents (aged 12-19 years). The researchers stated that children and adolescents in the USA are not currently meeting the required physical activity guidelines and that it is critical that a regular pattern of physical activity is established in their youth to ensure ongoing physical activity into adulthood. However, many programmes already implemented have shown limited effects. Results of the review revealed that active video games or exergaming may be an effective tool to improve physical activity in adolescents that is more acceptable and sustainable than many conventional approaches.

Williams WM, Ayres CG. Can Active Video Games Improve Physical Activity in Adolescents? A Review of RCT.Int J Environ Res Public Health. 2020 Jan 20;17(2). pii: E669.

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